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Tournament Guide & Rules

Official rules for Ludo Chess tournaments. This document covers bracket format, time controls, draw handling, tiebreakers, no-show forfeits, and edge cases. Last updated: April 2026.

1 Overview & Format

All Ludo Chess tournaments use a single-elimination bracket. Each match consists of one game (except the Finals, which may be best-of-3). Lose a match and you're out. Win and you advance to the next round until a champion is crowned.

🏆 Key Facts

2 Creating a Tournament

Any player can create a tournament. The creator sets the rules before generating a shareable invite code.

Creation Settings

Setting Options Default
Tournament Name 1–100 characters
Description Up to 500 characters Empty
Game Mode Ludo Chess, Classic Chess Ludo Chess
Time Control 5 min, 10 min, 15 min, 30 min 10 min
Max Players 2–2,048 (tier-dependent) 8
Match Deadline 1–168 hours 24 hours
Finals Format Best-of-1, Best-of-3 Best-of-3
Require Approval Yes / No No

Once created, share the 12-character invite code or link. Players can join via the app by entering the code on the Tournaments screen.

3 Bracket & Seeding

When the tournament creator starts the event, the bracket is generated automatically.

📋 Bracket Mechanics

4 Time Controls

Each game in a tournament uses a fixed clock with no increment for Ludo Chess, or standard increment for Classic Chess.

Label Total Time Increment Mode
5+0 5 minutes per side None Both
10+0 10 minutes per side None Both
15+0 15 minutes per side None Both
30+0 30 minutes per side None Both
Armageddon White: 5 min / Black: 4 min None Classic only

Armageddon is a special time control used only in Classic Chess tiebreakers. White gets more time, but Black wins if the game is drawn. See Section 8.

5 Match Rules — Ludo Chess

🎲 Ludo Chess Game Rules

Game End Conditions

6 Match Rules — Classic Chess

♛ Classic Chess Game Rules

7 Draw Handling & Replays

Since tournament matches must produce a winner, draws trigger replay games within the same match. The rules differ slightly between the two game modes.

7a. Ludo Chess Draw Handling

  1. Draw 1: The match resets. A new game room is created using the same time control. Colors may be swapped.
  2. Draw 2: Same as above — another replay at the original time control.
  3. Draw 3: No more replays. The match is resolved by tiebreakers using data from all 3 games (see Section 8).

After each draw, the match deadline is refreshed to give players full time for the replay.

7b. Classic Chess Draw Handling

Classic Chess uses a tiebreak time-control ladder with escalating speed:

Draw # Next Game Time Control Notes
1st draw Same as base time control Replay at original speed
2nd draw 15+0 Tiebreak ladder begins
3rd draw 10+0 Faster
4th draw 5+0 Blitz
5th draw Armageddon Final tiebreak (see below)
⚠️ Armageddon Rule

In an Armageddon game, White gets 5 minutes and Black gets 4 minutes. If the game is drawn, Black wins the match. This guarantees a decisive result.

8 Tiebreakers

8a. Ludo Chess — 3-Draw Tiebreaker

When all 3 replay games in a Ludo Chess match end in draws, the winner is determined by aggregate statistics across all 3 games:

  1. Total Points: Sum of piece-value points across all 3 games. Higher total wins.
  2. Total Sixes: Total number of 6s rolled on the dice across all 3 games. More sixes wins.
  3. Coin Toss: If both metrics are tied, a random coin toss decides the winner.

8b. Classic Chess — Armageddon Tiebreaker

Classic Chess matches use the time-control ladder (Section 7b). The ultimate tiebreaker is the Armageddon game where a draw is counted as a win for Black.

8c. Deadline Tiebreaker

If a draw-replay match expires before the new game is played (deadline reached with outstanding draws), the same tiebreaker cascade applies:

9 No-Show & Deadline Forfeits

Every match has a deadline. If a match is still unplayed when the deadline passes, the system automatically resolves it.

⏰ Auto-Forfeit Rules

The deadline check runs every 15 minutes. When a match's deadline expires:

🚨 Edge Case: Deadline After Draws

After each draw game, the match deadline is refreshed so players have the full match-deadline window (default 24 hours) to play the replay. If the replay deadline expires, the system does not treat it as a no-show. Instead, it uses the tiebreaker cascade based on actual game data from the completed draws.

10 Finals & Championship Match

The last match in the bracket is the Finals. It can be configured as best-of-1 or best-of-3.

🏆 Finals Rules

After the Finals

11 Edge Cases & Rulings

🚨 Match Expired Without Moves

If a game room expires or is abandoned with zero moves played (e.g., a player joined but never moved), the game is recorded as match expired. This does not count as a decisive result — the match resets for a retry. The no-show player is flagged.

🚨 Abandoned Game Room

If a game room is abandoned mid-game (player disconnects and doesn't return), the game ends with the outcome "abandoned" and is treated as a draw for bracket purposes. Both players are shown the message "Match was abandoned" rather than an incorrect checkmate message.

🚨 Time Control Consistency in Replays

When a draw triggers a replay, the server persists the exact time control for the next game. The replay room always uses this server-computed value — not a client-side guess. This ensures the time control matches the tournament's base setting (or the correct tiebreak ladder position for Classic Chess).

🚨 Duplicate Room Prevention

When both players press "Play" simultaneously, an atomic transaction ensures only one game room is created. The second player joins the existing room rather than creating a duplicate.

🚨 Admin Forfeit

Tournament admins can manually forfeit a player in any match via the admin panel. The opponent advances immediately. This is recorded with the reason "forfeit_admin".

🚨 No Winner Display

If a game ends with no clear winner (e.g., match_expired, abandoned), the app displays the correct draw/expiry message. It will never show a false "checkmate" or "you won/lost" message for a game that had no decisive result.

12 Tournament Tiers & Pro

Tier Max Players Cost
Free Up to 8 Free
Standard Up to 32 £2.99
Premium Up to 128 £4.99
👑 Pro Benefits for Tournaments

13 Fair Play & Code of Conduct